1/21/2024 0 Comments Digimon v pet pc download![]() If you raise the Digimon perfectly for a total of 3 days, for example, you will have 3 bonus carried over. When the Digimon eventually dies, the bonuses will be carried over to the next generation. In addition, during a 24 hour period if you commit one or more care mistakes and your Digimon is unhappy/depressed, the Digimon will be penalized 6 hours of lifespan. Raising a Digimon perfectly entails keeping it happy and not committing any care mistakes or overfeeding/disturbances/discipline call failures/battle losses (collectively referred to as "mistake days" in-code) for a 24 hour period. They all get a default, 48 hour cushion.Įach day you raise a Digimon perfectly, you will receive a bonus of 6 hours to its lifespan. The same is true for ultimate/perfect and mega/ultimate levels. Like the rookie/child level, this Digimon will also have a 48 hour cushion before it dies. In other words, a Digimon can evolve even if it becomes sick or injured up to 8 times or even if it eats 48 vitamins during the rookie stage alone.Ī champion/adult Digimon will try to evolve when it turns 7 and it will have a default lifespan of 9 days. This means there is a 48 hour cushion protecting the Digimon from dying before it has a chance to evolve. A rookie/child Digimon will try to evolve when it turns 4 (or after 96 hours of elapsed life) and it will have a default lifespan of 6 days (or 144 hours). Thanks for all the feedback! There's a lot of balance issues that still need to be ironed out, but I'll try to explain a bit about what's happening behind the scenes - information I've purposefully obfuscated.įor instance, injuries and sicknesses decrease total lifespan by 6 hours.
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